Book Detail
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Undergraduate Titles > Computer Science
Character Rigging for Game Engines
Zeman, Nicholas B.
ISBN 13: 
9781138032606
ISBN 10: 
1138032603
Category: 
Computer Science
Edition: 
1
Publisher: 
Taylor & Francis
Publication Date: 
01/2030
Format: 
Paperback
Status: 
Not Yet Published
Imprint: 
A K Peters/CRC Press
Affiliation: 
Northern Kentucky University, Highland Heights, USA
Audience: 
Professional and scholarly
Pages: 
336
Weight: 
2
Retail Price: 
59.95 (Tentative Price May Change)
Quantity On Hand: 
0
Quantity On Order: 
0
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Synopsis:
It will focus on advanced and practical application nof many professsional techniques which are used in high-level character rigging, pipelinen worldwide. The book will focus on advanced animation rig and deformation rig techniques, facial rigging and setup, and popular game engines like Unity3D and Unreal Engine 4, providing a turnkey solution to getting any rig from concept to gameplay in short order. Video tutorials are available on the author website.

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